Brink PS3

Brink box art

Game Details

Platform: PS3
Released: 13 May 2011
Age Rating: 16
GTIN-13: 0093155124417
Popularity:

Platform

Compare Prices (includes postage)

StoreStatusTotalBuy
Game£9.99
HMV£14.99
Gameplay£4.98
GameStation£39.99
Argos£25.94
MyMemory£15.74
Gameseek£6.79
The Hut£7.98
Zavvi£5.98
Play.com£39.99
SendIt£8.45
Base.com£3.89
Simply Games Ltd£7.85
Asda£17.91
Amazon.co.uk£1.40
365games£2.73
Game£4.98

Description

Brink is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of play. You decide the role you want to assume in the world of Brink as you fight to save yourself and mankind�s last refuge for humanity. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more. A man-made floating city called the Ark, made up of hundreds of separate floating islands, is on the brink of all-out civil war. Originally built as an experimental self-sufficient and 100% ''green'' habitat, the reported rapid rise of the Earth�s oceans has forced the Ark to become a refuge for humanity. Crammed with the original Ark founders, their descendants, as well as tens of thousands of refugees, the Ark exists in total isolation from the rest of the world. With 25 years of social unrest, the inhabitants of the Ark have reached their breaking point. It�s up to you to decide the future of the Ark and the human race. Brink for PC features: Blurring the Lines Between Offline and Online - Advance your character�s development across every gameplay mode: single player, co-op, and multiplayer. Gain experience points that you can spend on customizing and upgrading your skills and abilities, designing an entirely unique look and feel for your character. Groundbreaking Kinesthetics - Brink uses the familiar shooter controls that you�re used to, without frustrating, artificial constraints and takes advantage of a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you�re trying to get to, and makes it happen. No need to perfectly time a jump or vault, the game knows what you want to do. Context-Sensitive Goals and Rewards - Objectives, communications, mission generation, and inventory selection are all dynamically generated based on your role, you...