Street Fighter Anniversary Collection Xbox

Street Fighter Anniversary Collection box art

Game Details

Platform: Xbox
Released: 29 October 2004
Age Rating: 16
GTIN-13: 5055060960561
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Description

Street Fighter Anniversary Collection for the Xbox is arguably one of the most complete Street Fighter packages released yet. Although it doesn't really offer anything new - by compiling two existing games (that are in turn based on even older games), the two titles selected are arguably the finest moments in the series. The first inclusion is Hyper Street Fighter 2, as recently released on the PS2 as part of Capcom's anniversary celebrations. This is almost a compilation in itself, as it brings together all the characters and features from the earliest five games in the series. Combining the original Street Fighter 2, Street Fighter 2 Championship Edition, Street Fighter 2 Hyper Fighting, Super Street Fighter 2: The New Challengers and Super Street Fighter 2 Turbo - that's about as Street Fighter 2 as it could possibly be. But perhaps the best part, and something that Street Fighter fans have been clamouring for, is the inclusion of Street Fighter III Third Strike, last seen in the vicinity of a well-worn Dreamcast. This is effectively the newest game in the series, in that it included re-drawn sprites, rather than just ported ones from the earlier arcade titles. Visually, it's arguably the finest moment in the Street Fighter series, and with the Xbox playing host, things are looking even sharper. The gameplay in Third Strike also took a step up from the much-loved traditional Street Fighter 2 style with the notable inclusion of a 'parry' system, and, unlike most titles in the SF2 family, SF3 Third Strike includes characters other than the usual suspects. Introducing Yin and Yan as the new Ryu and Ken equivalents (although Ryu and Ken are still in there) the SF3 lineage does have a different feel to it, and that's something that's easy to appreciate when played alongside Hyper Street Fighter 2: The Anniversary Edition. The only real concern with the transition to Xbox is dealing with a new controller set-up. By default, the hard kick and hard punch buttons are mapped to the Xbox joypad's black/white